The art in this game is fantastic but I wanted to see if anybody knows how the artist achieved the “fuzzy” look on the materials. Is it fibermesh? Given the details the models must be a couple hundred million poly’s.
The art in this game is fantastic but I wanted to see if anybody knows how the artist achieved the “fuzzy” look on the materials. Is it fibermesh? Given the details the models must be a couple hundred million poly’s.