Hey there folks,
I started this bust a couple of days ago and thought it would be a good idea to post the process while I develop it.
Before I post the images, there are a few things I have to say: I don’t like wip threads; I don’t draw my concepts and everything goes “on the fly” during the creative process; I can be VERY chaotic on most of the time, suddenly changing everything, therefore making your comments useless, a sad waste of your precious time, IMO.
But because I had a hard time doing the “making of Hulk”, as a lot of the old tools were overwritten and very a few images of the process were saved, and as I simply can’t record a video of myself working (sorry Ryan ), I decided to take screenshots of every step and change on the design and post it here for anyone interested.
Ok, so here’s the history: i’m a long time fan of military miniatures. I’d collect every Mcfarlane military stuff if I could (I can’t). So I started developing some rough ideas on zbrush so as to clarify my ideas. I used only primitives for this sketches: spheres, cilinders and extracted subtools, everything inside zb. The idea was to make a soldier from the Vietnam war era.
[attach=109264]Military_Bust_03.jpg[/attach]
But when I was looking for references, I saw lots of pictures of boyish looking soldiers, and thought “man, they’re almost teenagers!”. War is a cruel thing, imagine being young and full of dreams and end in a battle field. Imagine being skinny and weak and young looking in the middle of all that older soldiers with tough looks. So I changed the concept from an average soldier to a young man who just arrive at the camp. Afraid, solitary, recently arriving to the “adult life”, but trying not to demonstrate it to anybody. How would he look? So I made this quick base in XSI and developed a “face” for him. And because i think he would be nervous and trying to look “older”, a cigarette would make sense.
[attach=109265]Military_Bust_04.jpg[/attach]
Then I started taking pictures of myself, trying to get nice fold references for the uniform. And one thing that came to my mind was: “what if he holds the backpack strap as a student would do?”. Because I think that a nervous boy would try to grab something so his hands won’t shake. here’s the comp with my photo and the head:
[attach=109266]Military_Bust_06.jpg[/attach]
So I modeled an arm for the head I had (I also added a cube to increase the torso area). With everything in place it was just a matter of merging it all together so as to make a retopology using Topogun, and using “project all” to put all subtools into a single piece.
[attach=109267]Military_Bust_07.jpg[/attach]
I used the Zsphere rigging to pose the arm and sholders and transpose for the fingers.
And here it is after a few more tweaks:
[attach=109269]Military_Bust_09.jpg[/attach]
Now I’m going to start adding clothes, equipment and refining the existing mesh. I’m working on my free hours so this will take some time
Hope you like the reading.
Regards
Fabricio