hi all,
would like to share some of my progress with this character.
everything was sculpted in zbrush by hand (not MD) which gave me the opportunity to keep practising my sculpting skills, not just with humans but with fabrics.
hope you guys like the work so far
this image was created, using :
Modeling: Maya-Zbrush
Rendering: Arnold for Maya
Texturing: Mari & Substance Painter.
hair and fur: Xgen in Maya
cheers!