A hardware question!
Hello, I think I actually have a pretty good fast computer. However, I noticed that Zbrush (I’m modelling a head) sometimes drags when moving around in the scene. So it shows the mesh in low poly for a short time and then in high poly again. There were even situations where the mesh was not visible for a short time. (I often delete the undo history because of this, if that’s the reason).
In contrast to my other scenes, I’m currently working without a dyna mesh…that’s probably why I have more subdivisions…is it possible that this is the reason?
Shouldn’t the computer with the power display everything in real time, without a short reload? Or do I have to set something else somewhere? I am unsure…?!
Thanks for your answers!
PC
AMD Ryzen 7 3700X 8-Core Processsor, 3600 MHz, 8 cores, 16 logical processors
X470 GAMING PLUS MAX (MS-7B79)
32 GM RAM
Win 10