ZBrushCentral

The Mechanical General

Hi guys! I share with you my last project Real-Time about Mechanical General, concept by Mars Sun.

https://www.artstation.com/artwork/zO0PBm

I used Zbrush for sculpt, Maya for retopology, Substance for textures, Marmoset for render and Photoshop for composition.

In polygons the General has 78864 Tris with body and props, the Minirobot has 12600 Tris, so in total is 91464.

I hope you like!




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