He’s having a ball as you can see Fooling around with some new functionality, my widget makes animations like this a breeze! Everything that is going on here is completely scripted except in every frame I mush the face a little bit and a few times I move the hands. The eyes and the balls are just doin thier thing.
I have found in addition to the 5 animation objects that you have at your disposal, you can use Position Markers to recall object. This is what I used to control the hands on a different layer.
In case you haven’t checked there is a new Standard Version of the Animation Widget on Z-Place, it fixed a frame bug and also added automatic Filename incrementer on the Export Frame button. If it is Frame 0 then it asks for a filename.
I have decided to modify and break up my widgets into Standard and Advanced versions. I have a feeling that it might be easier for some people to get the hang of an simplier version before moving on to the more advanced version. I will be releasing the Advanced Animation Widget soon and I will also be going over my old Widgets to see how I can make them simpler to use and understand.
Anyhoo
Joker head courtesy of Atom Art and Super dooper hands by Martin, thanks guys, one of these days I will learn to model something.