It’s called idough and it is really awesome. It’s still new and needs a little work but you can still get a decent level of detail. Plus, you can save your work as an obj and Import it to your computer to continue on it in zbrush. So, rough draft sketches while sitting at star bucks is now not only possible but, a lot of fun! Check it out!
Looks interesting. Downloading it now.
Finally something to do while driving… now that texting is banned,
Lemo
LMAO Lemo…you and Bicc are something else…lol…best senses of humor on the forum I think.
cheers
Ron:lol:
Interesting!
I was just coming on here to ask if zbrush was going to do such a program… I wish they would!! ipad is a lot of fun. I use sketchbook pro a lot… think its the most drawing I have done in years!
Would you say you miss the pressure sensitivity alot when sketching?
I’ve just had a moment to test iDough, but it was a strong enough first impression that I ran here to let this community know. Of course it was already known. This seems really really cool and can only bode well for future development. I’ve been waiting for this. A lot of things I’d like to do in three dimensions don’t actually manifest because I don’t have an opportunity to do any relaxed exploration. This might change that . Now I can voxel sculpt on my lunch break. Cool.
Of course, it lacks pressure sensitivity. That can be overlooked for this level of tool. As for drawing, Whirlwind123, it’s not as bad as you’d expect without the sensitivity. I mean, you probably won’t be satisfied to do final renderings, but it is great for concept work. I’m working out a graphic novel rough design in the Sketchbook Pro app on the iPad and it’s the fastest, most fluidly any comic rough has ever come together for me.There is a cheat in Sketchbook Pro to taper a line at the beginning and end of the stroke that actually works wonders for making a tolerable line.
It won animago AWARD for mobile production…
Also the new is much better video
Edit: I bought it on iPad and I liked it. I forget that the last update added support for iPhone. Just tried it out a little skeptically, also I didn’t have to pay for it again, and I have to say it works really well. The screen size is not a problem what so ever.
I tried a quick export/ import from iDough into Zbrush 2. The thing looked pretty good, but all the polygon edges were creased. I forget how to undo that. There’s a button somewhere?
Click on “Uncrease” with SHIFT key pressed.
Thanks. I must be doing something wrong.
I import the obj, lay it out onto the canvas, enter Edit Mode, then I just hit Uncrease from the Tool Geometry pallet but nothing happens. I’ve tried it without shift. nothing changes at all.