Thanks for the feedback. I’m getting a better understanding of ZB now. There are a couple of areas that I think I will rework a bit having stood back and looked at the renderings, for instance the abdominals. Thats what I like about ZB, just drop down a couple of subdiv levels and move things around.
Modelling such a unnaturally muscular character is quite difficult proportions wise. I’ve tried to keep it less muscular than the movie hulk, which I thought started to look bloated. Which proportions/ musclulature do you mean specifically conchito?
I’ve got ZB on a different machine to the one I use for the internet and the renderings look quite different displayed on each monitor. I think I probably spent longer fiddling with lighting than modelling!!! I setup a light on the bottom right to highlight the back-pockets and abdominals, otherwise they were nearly invisible. However on this monitor they do stand out a mile!
I’ll post some more images later today including a zspheres model for comette. Thanks for the advice.
Paul