Hello friends,
Please help me with the Environmental Reflection.
Zbrush Docs tells:
Env.Reflection
The Environmental Reflection slider determines the strength of this shader***8217;s environmental reflection. Different from its Reflectivity attribute, this effect is applied uniformly to the entire surface. Environmental Reflection is only viewed in Best Render or BPR mode. In the Render palette, you can specify several different kinds of environment attributes which are reflected in any material with this slider set higher than 0. The kinds of reflected environments are: color only, selected texture, or the entire canvas (applied as a complete picture, so items may appear to be reflecting themselves).
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But in BPR it did not work!
How to ON the ER with BPR ?