Hi, I’m new to Zbrush (and 3d modeling) but im starting to get a decent grasp of it after two days (at least it seems that way.) But here’s when i start having problems: Once i move and shape the model alot, start adding texture (scales and stuff) it starts getting really “squary.” No matter how much i smooth the surface beforehand, when i try to apply some extra detail to the model, it comes out “squary.” For example, if i have a tentacle, and i try to pull some suction cups out of it with an alpha, the suction cups wont be smooth and look as well rounded as they should. They look “squary” like its really low resolution or something. Anyways, hopefully one of you can tell me why it does this so i can either fix it or avoid it again in the future.
(Also, there are some sections on the model where i can pull out a suction cup and it is very smooth, its only parts of the model that get really squary.)
And also, when i click to rotate the model, parts of the surface that contain lots of detail get all blurry and squared, but when i let go of the mouse, they revert to the more detailed and defined state. Can anyone explain why this happens, if its supposed to happen, and how to avoid it if its not supposed to happen?
Thanks in advance for your replies