Hey guys!
I chose this design because I wanted to use some of the new knowledge that I learned the past few months and to go out of my comfort zone. Female characters and hard surface are things that I don’t have much experience with and that is exactly why I picked this concept.
I kept my high poly fairly clean from surface damage, wear and tear and micro details, those will be added later on in Substance. In addition to that I wanted to push the realism of this piece, so I used texturing XYZ maps for the face pore details, projected in Mari.
I am quite pleased how this one turned out, it was a great learning experience.
For more info - https://www.artstation.com/artwork/Pm5Jq1
If you want to see some WIP’s and more stuff from me, follow me on my Insta - https://www.instagram.com/stef_stoev/
Thanks and hope you like it!