Hey all,
I am working on a project that has me texturing a bit of characters/creatures I worked on sculpting detail onto. It will mostly be mechanics/electronics mixed with animal fur and hard surface stuff. I am getting some ok results from what I have been playing with, but I really want to step my texturing game up, and am curious if I should maybe look into a third party app for this? I really like doing as much as possible in Zbrush but anything that people have seen online that helped them would be awesome… I just am not getting the clean results I am looking for quite yet. I am really looking for help with workflow/techniques/good practice and help with getting photo real textures using spotlight.
As a side note these models are going to be zremeshed then brought into cinema 4D with displacement/normal/Texture maps if that helps at all…
Much appreciated if someone has some good insight.