Help, I have just brought in a model from max wondered basically how to texture it??? I bring drop it into projection master, paint it, then pick it up and it looks like it tiles it across the body… or when i pick it up the program crashes. Any suggestions.
Also i was wonder about adding a bump map??? Do i just use greyscale or am i actually supposed to cut into the model??? I have read many tutorials but none really explain it very well or at least to where i can understand it :).
Then finally while i am at it, i was wonder once i am done texturing it in zbrush what am i supposed to do to put it back in max???