Haven’t done this for awhile and am stuck.
Imported an object into zbrush.
Used polypainting to paint a texture on the model.
If I save and open the tool, the color is there.
If I change the material you can see my painting.
Now.
If I save as a maya file, no materia/texturel is saved.
If I export as obj file object comes in as white.
Basically I am trying to create a texture map from what I have painted
on the object.
If I use the command texture from polypaint, what I get has nothing to do
with what I painted.
Will not tell you how long I have spent on this,I have some pride.
Thanks in advance