ZBrushCentral

Texture Problems

I’m stuck when it comes to importing the textures for a car model I have. There are multiple images for different parts of the car.
How would I import them all to properly wrap around the model?
I opened the texture for the wheels and as you can see in the image below it goes on the wheels but then also wraps around the whole model. Is there a way to import each texture seperatly so they apply onto there correct spots?

Attachments

Multiple Textures.PNG

Textures.PNG

Is the model UV’d? If so, this video shows one way of doing it:

//youtu.be/k8UkDuPElyc

Thank you so much, your video was super helpful! I was able to start applying the textures separately following your video, but would you happen to know why the images are laying on the model blurred?
Texture Blured.PNG.jpg

Attachments

Texture Blured.PNG