I’m working on an animation project that will focus around my first real effort in zbrush but i am having a hard time making a good texture for it.
i have very little experience with texturing, and the technique i have been using looks too cartoony (painting in the projection master), and it looks like I’m losing the detail of the model. I’d like a more “scaley” look but i cant seem to get it. does anyone have any tips?
here is the model without a texture
any tips or feedback will help, thanks