Hi guys!I really hope yìsomeone could help me with this: i imported today an obj from sculptris in zbrush to polypaint;well i made the polypaint and then i created a texture from the polypaint,but when exporting the tool as obj from zbrush inoticed it was too large.
I tryied to qremesh (i have 4r4) the figure and this fixed the large issue but i had to do the uv and when reapplying the texture made before obviousely now is all messed up.
Is there any way to adapt the texture to the model so i don’t have to do all the polypaint again???Please tell me there is XD
Have a nice day