I just finish my Babe (Jane) and Tarzan (Hercules) models.
I render some images and transpose the models. Also made some videos …
Having fun with the subTool master … I’m working on the UV mapps and polypainting …
New pose , hair and outfit for her …
some nice attempts, but you’ve really got to check your proportions early on. the proportions on your characters are way off, and you’ve sculpted a lot of muscles that simply don’t exist… almost like you used a comic book for anatomy reference, stuff that looks okay in a drawing looks totally off when 3D- back muscles are a big one here. same w/ the gluts, they’re just hanging… they have an attachment point into the leg toward the lower outside.
Like I said though, don’t take my crits the wrong way (the zcentral boards are little league when it comes to crits imo)… but these are good efforts so keep practicing- but grab some anatomy reference early on, and make sure you hit those proportions before you get too far along.
The tits look fake…
Softer version …
Attachments
More details on the toga …
you should really look at some reference… that looks nothing like cloth. It looks like she’s wrapped in an impossibly thick trash bag.
which may be an interesting metaphor