Hi guys, I’m writing with a bit of a peculiar problem here and I’m not sure if anyone can be of help, but I hope so. First off I’d like to say Zbrush works just fine and I use version 3.5, however I have a 5-6 million poly cap that I can’t ever cross without my system freezing or the program crashing. I’ve agonized over upgrading my laptop several times, but being a student (studying games design and illustration) I live and die on budget constraints. I’m also computer illiterate and couldn’t invest so much on specifications I wasn’t confident or certain about, let alone the fact whether or not a better system would make for better sculpts.
I’ve been told the most important asset for running Zbrush is RAM, but since I also use Photoshop and 3DS Max I need a good graphics card with openGL support for PSCS4 or CS5, something my Tecra lacks at the moment.
My question is, versus my current specs and expected Zbrush performance improvement, which of these laptops would you buy or recommend? Secondly, based on the budget (£580), is there anything better out there?
My current laptop specs:
Windows Vista Business
Processor: Intel Core 2 Duo at 2.53 GHz
4GB RAM (dxdiag says it’s 2936mb. Not sure where the missing 1000 went)
Mobile Intel 4 Series Express chipset for the graphics
32 bit OS
Not sure how fast my hard drive speed is, but most commercial laptops and store fronts don’t display rpm.
What I’m considering and can afford:
HP Pavilion DV6 (£550)
- Processor - AMD Phenom II Quad-Core P960 - 1.8 GHz
- RAM - 6 GB
- Hard Drive - 750 GB
- Operating System - Microsoft Windows 7 Home Premium (64-bit)
- Graphics - Radeon HD 6470M
- Processor - Intel Core i5 - 2.9 GHz
- RAM - 6 GB
- Hard Drive - 640 GB
- Operating System - Microsoft Windows 7 Home Premium (64-bit)
- Graphics - NVIDIA GeForce 315M
- Processor - Intel Core i5 2410M - 2.3 GHz
- RAM - 6 GB
- Hard Drive - 750 GB
- Operating System - Microsoft Windows 7 Home Premium (64-bit)
- Graphics - NVIDIA GeForce GT 520M