ZBrushCentral

Symmetry out of whack, known fixes not working. Pic's.

I rigged up a mesh, posed it, made an adaptive skin. Then noticed the symmetry( x & m ) was all out of whack, reloaded the rigged model and noticed it out of whack there as well. I may be doing them wrong, but I have tried the known ways to correct symmetry and they will not work! I’ve included some pic’s. Project2.jpg

Attachments

Project1.jpg

Hey there,

you can use poseable Symmetry (Top menu transform/symmetry tab) for the POSED model or just click on the local symmetry button :wink:

Whenever you move your model away from the 0,0,0 axis regular symmetry won’t work.

Hope that helps.

Thank you so much man!