I keep losing symmetry when i make mesh extractions at lowest levels from original zsphere meshs, resym and smart resym with or without masking will not work and will say “symmetry map not stored”, i’ve tried to set pivot, unify, enable uv, poseable symmetry, polymesh3d, exporting/importing as obj all do not help.
HOWEVER, taking the obj back into zbrush 2.0 or 3.0 and doing the resymmetry will work. Is this a bug in 3.1? i’ve had various other symmetry problems in this version.
I’ve included the model to see if anyone can get it to resym and not get the sym map not stored error.
p4 2.4ghz 2gb ram radeon9600aiw 900gbstorage