ZBrushCentral

Suggestion: collision detection

This is the only thing Zbrush needs, for me. To be able to place an object and have it conform to another in real time as you use the transpose tool. Could work different ways, like if you move object A into object B it pushes object B in, or object A deforms around object B, or object A simply stops moving once it touches object B, things like that. Would be a really useful feature and I find myself needing something like that all the time. Would help with things like a hand griping an object, clothing, making mold like deformations (I know project can help with this one but it’s not as convenient as it would be to use the transpose tool), etc.

Are there any programs capable of doing something like that? (in a Zbrush way, not a super complicated boring way).

Modo’s mesh fusion does this and from what I can tell zbrush 4.8 will have something similar to it.

Modo’s background constraint.

Thank you, I’ll look into Modo. And I had no idea a new Zbrush version was announced.