ZBrushCentral

Stylized bust

A couple of hours of work - learning texturing/projection master(artist in action videos have been a great help). I wanted to try something stylized/illustrative. The head is modeled from a sphere. The eyes, ears and shoulders were painted in in photoshop (along with some color correction).

Scott

jiggleHead2.jpgscottwells_icon_web.jpg

This is looking real cool Scott. I can see your traditional technique coming across in it. Have you tried Applink?

S

Hi Scott,

Thanks man. Yeah - I’ve been using zapplink, seems to help dial in on what I want a lot quicker.

Scott

This is a study inspired by the work of Honoré Daumier - it’s a different model than the last image. I have something Daumier inspired in mind that I want to do for fun, so I’ll be doing a few of these exadurated studies as research. This was modeled from a sphere again, but this time I’m remodeling the mesh in Maya with proper edge loops using this as a template. I’ll shoot that model back into zbrush to finish up the detailing.

ScottcartoonHead003_b.jpg

Nice I like it.

Got a photoshop look very airbrushy :slight_smile:

CAS

Hi Cas,

Thanks.

I like a softer look - the first image is a little phtoshop’d, the second is just the model rendered in maya.

Scott

well just say Daumier and you’ve got my full attention.:slight_smile:
Great work btw…
Are you referring to the characture busts he did?
Looking forward to seeing more of what you do with this ScottWells.

Scott I can totally see the attitude of his nasty lawyers and overfed aristocrats in this head!1 Keep these going theyre awesome!
Daumier rocks! I designed my whole second short (meat circus) after his style(specificuly Gargantua)

I was in the museum at Stanford the other day and in a little closet of a room they had about 12 of his prints. Wonderful stuff!

Speaking of character busts have either of you looked at Franz Xaver Messerschmidt ?

S

Hi,

Thanks for the kind words!

Joe_seig - yeah the busts & also the satire cartoons of politicians and lawyers. I just love the distorted profiles and the emotional gesture he captures.

Hi Scott - I didn’t know Daumier was an influence on Meat Circuis - cool! I’ll have to try to get up to the Stanford museum sometime. And thanks for the Messerschmitd link - I wasnt familliar with him. Most excelent stuff!

S-

Just a few links from my bookmarks (which you may have seen already), but if not, enjoy!

Jean Mulatier…(contemporary french characturist).

Daumier.org…(great site for his lithos, don’t miss the slide shows).

More on Messerschmidt…(no, not the airplane!)

Thanks for the links joe_seig! I had one of those, but the others are great info!!

This is the next study - its a work-in-progress - I haven’t solidified all the anatomy yet (the ear in particular). My idea is for something along the line of Daumier’s lawyers ( http://daumier.org/fileadmin/daumier_caricatures/exhibitions/lawyers/ausstellungsbilder/LD1375_35.jpg ), but with two lawyers and the female looking either more naive or threatened (I’ll work that out as I go).

Scotthead4testrender002.jpg

I have been watching over this thread and I must comment. These are very nice models. Very smooth and the first has a great painted feel to it. Nice renders. Keep 'em coming!!!:+1:

HI,

Dmerchen - thanks for the kind words of encouragement! I’m having a lot of fun with this project.

Here is another study (again from a sphere). Not quite what I’ll be looking for in the final model in terms of facial expression for her, but a fun exercise (excuse the unfinished ear). :stuck_out_tongue:

I’m in the process of remodeling an edge-looped mesh for this one & the fat-headed one above so I can get more into the final sculpting.

ScottGirlHear_01.jpg

Great work! I had not seen this thread, but do enjoy it. :wink:

Once in a while, there’s a model on the forum that just makes you want to drop what you’re doing ang get your zbrushes…
I love your style. Please keep posting!
:+1:

Oh, btw, if you are going to retopologize this model, could you give me an idea of your method ? (I know this is not a maya or 3dmax forum, but I thought I’d ask, since zb2.5 isn’t out yet, with its cool retopo features…) :wink:

Jason Belec & Dzip - thanks so much for the feedback!

Dzip - I’ll try to post how I’m rebuilding the models soon - it’s nothing fancy & probably not the most efficient way of doing it. I’m just using the append poly tool in Maya and point snap to build out areas & then the split poly tool to dice it up. I just got Silo, so I’m experimenting with the topo brush, but the program is still too unfamiliar to me to do very much - I just need to take a day and read the docs.

There’s also the xyShrinkWrap mel script that lets you make one mesh conform to another - I’ve played with it a little & it seems to work pretty well.

The best resources I’ve seen for re-topoing a model are Zach Petrok’s Zbrush DVD and the CGToolkit DVD where he rebuilds a digitized sculpture.

Scott

Wow Scott,
I love these models. You have such a sense of control over your anatomy, especially the fine detailed rinkles and dimples on the first of the busts you posted. If you using silo, I recomend using the retop briush in parts because trying to do the whole thing at once gets messy since there isn’t a user friendly way or erasing retop lines and redrawing them. Anyways, thanks for sharing!

p.

Thanks Pestopants! (cool name BTW).:slight_smile:

I watched the video on Nevercenter’s site on the topo brush - they did it in pieces like you suggest, so thanks for the verification on that. The brush is a little quirky in the way it operates (no erasing & selecting old lines), but seems workable. I have some “paying” work I have to get done, but once I’m freed back up I’ll spend some more time in Silo (I need to spend 10-20 mins learning basics like how snap & the various selection modes work).

Scott

There is a french triumvirat of Caricaturists : Mulatier Morschoisne Riccord

Very fluant portrait Scott :+1:

A very cool site of Ricord :+1:
Many caricatures! A must :sunglasses: (English & french)

Wow - thanks Frenchy! That guy is great!!!

Scott