Hi everyone!
This is my first post here in Zbrush Central!
I decided to start with my latest work, an stylized AKUMA that I sculpted over the weekend some weeks ago. Then I did some minor shading and added Substance textures directly in 3dsmax using box mapping for most of it. That’s why I didn’t do any close up hehehe.
Then with the help of some megascans and a lot of post work I did some cinematic renders which is one of my favourite parts of the process!
Hope you like it! I’ll be uploading more stuff soon, and I hope I get to understand how this platform works!

