Yah, I thought! Studio max has finally come to the party with intergrating normal maps as a standard material. But low and behold I just can’t get ZBrush normal maps to render! Is anyone else having any sucess??
I can import and apply the normal map ok (with the diver in Direct x mode) but come render time - no luck! 
If you are a Max-6’er and are interested in Max 7 - look at the videos from here…
http://www4.discreet.com/3dsmax/3dsmax.php?id=870
Upham 