Hey guys!
I wonder if anyone could shed a little light on this. I’ve been doing some export tests from Zbrush, and keep getting a mysterious artifact that takes the form of a single horizontal line of pixels in most of the maps. I’m posting two examples from the diffuse and cavity maps. Sometimes the normal map is clean, but it generally appears in the same place throughout most of the maps.
I’ve searched all over, but have found no info on this. I tried to export from Zbrush on another machine, but got the same result.
Some info on the models:
Originally modeled in Softimage
UV Unwrapped using Softimage’s “Unfold”
Anyway, I keep getting this on various models, and it’s become a real hassle. In the beginning I’d just paint it out, but I can’t do that accurately for each map, not to mention it takes for ever.
Any help would be really useful!
Thanks!