ZBrushCentral

straight line drawing

Does someone has a tips to draw a straight line in 3d, without using projection master, no masks, no stencil, like pressing the shift key in photoshop to have a line constraint?

deformation.jpg

I would like to use the radial symetry tool, but having pure straight lines…

I made this zscript …let me know if help you¡
Thanks for your attention
Andreseloy

press show actions.

Thanks andreseloy , but If Ive understood, you used projection master… So the radial symetry don’t work… I would like to draw it directly in 3d, no in 2d mode… And if I use a stencil, is doesnt work on the other sides…

The simplest way is still the old fashion way. If you have a tablet (best) or a mouse, slap a ruler down and draw. Yeah I know, but it works perfectly every time.

Yes, thats asolution! But I fear its a bit unprecise…

I have been informed by a colleague that if you up the Radial amount you can get nice straight lines. I tried it, it worked.

Attachments

Picture14.jpg

Yes,good trick, but look at my exemple, I already use the radial miror to have 5 simetrycal lines around my cup…

i haven’t tried it yet to test it but zbrush lets you save your strokes

try using and drawing a straight line with the line tool on the canvas and record and save the stroke

then when you are sculpting turn on radial and replay the stroke after placing the cursor in the area you wish it to start

and see what happens…it’s about the only thing I can think of right now.

…rotate your object in the wished position and pressed the “shift key” when you make some draw :wink: (that block the move line! :cool:
Pilou
Ps The Jason’s tip is named in french “The D System” :smiley:
Le système D :cool:
Bravo!

You need to use stdDot also radial count for a soild line set it to 100.
The stddot will let you slide and drag the line were you want to.

Pilou : It work perfectly! But only in projection mode! Witch I cant use…
Jason, It work, but only on a sphere… I made a cup, and the radial tool dont work vertically, because its not a circular shape…

Little precision! I try to make the VERTICAL line straight, not horizontal, wich work… the horizontal dots I put are just ornaments…

You may need to combine a few techniques. Try Masking a straight area to work in, it’s simple enough when you hold down the cntl key and drag you get a rectangle. Then add your relief, this way you can combine techniques.

However I really would use Projection Master for this, as it has a line tool and you just want displacement. You can get so much more detail and a lot faster.

I know, I know, I’ve had my heart set on doing things certain ways in the past and will in the future. Luckily Aurick smacks me back to reality on a regular basis and I’m usually the better for it. :smiley:

Here is a suggestion. It is no different than what you were trying to do, as you can still do everything else to the object.

Attachments

jasoncup.jpg

Well Iv tryed teh altnernate solution… It zork a bit, but only because its a symetry number like 2/4/6/8/10…
i mades very lights marks with the layer brush, and drew it with projection master… But its a bit unprecise… i hope to find another way…cup.JPG

Can’t you save the first brush stroke then rotate the model four times using the Transform>Rotate option set to 72 degrees (360/5) and apply the stroke each time?

I dont undertsand… Is there a way to memorise a stroke? If you succes, send a scrit to see if it work…

I had quite a bit of success with this approach, but I’m still working on an idea for you.

Yes. All you have to do is hit the ‘Replay stroke’ button. To be honest I have never used it, but I assume that it will redo the stroke in the same position so that if you rotate the model before replaying the stroke each time you can get five identical lines on the cup.

I know you do not want to use Projection Master, and indeed the following method is not ideal for simple lines. But for more detailed ornamentations it is perfect. Anyway, it might give you some ideas.

The zscript is annotated. ![Chalice.jpg|640x480](upload://yKyoFZWkVZE3qS9ScHMWxlbkxUp.jpeg)

Note: The zscript does not include the render process.