Hello
I wanted to be able to stick a mesh with its current shape anywhere on my document without leaving the edit mode everytime,
so i created this little handy macro that i thought might be usefull to other zbrush 3 users aswell,
So here you have it, I named it “Stick IT”
Info:
What it does is Grabing the current doc where the current mesh is at and saves this to drive C:/ as an example,
this can be changed to another location of course.
Then it loads this snapshot back in to zbrush and lets you position somthing ellse without leaving the edit mode,
and lets you undo the last shape/deformations you did before sticking your last mesh /shape on the canvas
maby someone finds it usefull,i know i did
Zapplink macro Workaround, sinze the Zapplink for zbrush 2 doesnt work very well or at all, in zbrush 3,and the new version isn`t out yet, i decide to create a workaround for this, using the great new feature of macros,
i have made a workaround using this macro feature in conjunction with the ZApplink plugin for zbrush 2,and if anyone is interesed in this macro workaround i will be glad too upload it here,soo others may benefit from it aswell,untill we will get a new update of a Zbrush 3 verion ofthe great Zapplink plugin.
since the great zbrush forums has helped me aloot,i just want to contribute whenever i can,
hoppe my last macro was usefull.
Attachments
Stick-IT.zip (5.58 KB)