ZBrushCentral

Steampunk Soldier High Poly Sculpt for a game model.

Hello, this is my final year project on the games design degree, it will be imported to the unreal3 engine. Here is a high poly sculpt. As I’m relatively fresh to the CGI, I would really appreciate any comments and critique. Thanks.
highpoly1.jpg

Edit: New images, a slight change near the left hand.

Attachments

highpoly2.jpg

highpoly3.jpg

highpoly4.jpg

Well done! However, the hose that goes from the knapsack to the left hand is too short, and when you try to blow it likely would lose. Lengthen it. :+1:

Excellent! But I think it should extend all the wires and hoses running to the left hand, otherwise it will not be able to move.

Hey. Thank you!
After a bit of testing all of the pipes and wires need to be revamped, I’m going to bunch them all together and run them along the arm.It needs to be done due to engine limitations and easier rigging.