Final for Zbrush class here, requisite hard edged object, later to be combined with scene and organic model. I opted to go all out with the hard edged part and went ahead with a steam driven mech that I have had on the drawing board for a while now. Again, I really wish I had my soon-to-be-an-actuality computer upgrade before taking this class, because this shot the crap out of my system and must have crashed a good 15 times over the course of working on it in zbrush.
Fresh out of 'Max: