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Starting anatomy studies in ZbrushCore

Hello all! Just got Zbrush Core a couple of weeks ago. Decided to start doing some anatomy studies to get back into sculpting. Thought I would start with something simple. An ear.

Took about two hours to sculpt, decimated it and exported to get it into Blender. Nothing special for the render, just a simple shader and a single area light for each one.

Thanks for taking a look, and crits are perfectly fine. :slight_smile:

3 Likes

Nicely executed ear, glad to see some ZBrushCore sculpts :+1:
Jaime