Hi everyone.
Finnished modelling this in Max - mapped it and everything:
(please disregard render, lighting and materials)
[attach=37963]scm7.jpg[/attach]
I’m importing this into Zbrush tomorrow to make textures and displacements.
Eventually I want the armor to look like this concept drawing I made:
[attach=37964]gmsts.jpg[/attach]
Alot of details in there…
Anyway, can anyone help me with finding a good battered metal or broken stone tutorial?
I use Zbrush alot and am well familiar with it, but not very well familiar with these kind of techniques.
Any help would be great!
There is ALOT of complex work to be done here…
Thanks!
David