ZBrushCentral

Standard Materials all turned flat color white

Hey guys,

I went to render my character and wanted to mess with changing the lighting and materials and now all my Mats are all flat color white. I know it’s a simple fix and I’m mind farting it. Can’t seem to find it on Google search either. What’s the fix for this plz.

-Dave

If you drag from material window of interface to canvas it turns to flat material - this is useful to check silhouette . As long as you haven’t filled the flat material to a subtool just reselecting any shaded material you wish will return the subtool out of the flat color material to that selected.

For reference also : to remove material information from a subtool but keep rgb / polypaint information> fill with flat color material >choose a new material to view your rgb information

You can use subtool master to fill every subtool layer this way.

Hope that is of some help.