ZBrushCentral

Stamp/Clone tool likein photoshop... cannot find him?

Where in Zbrush is a brush or “feature” working in the same way as “stamp” or “clone” tools in Photoshop… That means in lets me pick a place on my model from which to source geometry to paint on other side/place on the model…

I cannot find this tool in zbrush but it surelly has to have one, right…?

Projection Master is what you’re looking for.

isnt projection master just for painting textures…? I dont wanna paint textures, but geometry (“surface structure” clone/stamp on another part of the same model)… Does projection master handle also this ?? (i woudl swear its just for texture painting…)

both

http://docs.pixologic.com/user-guide/3d-modeling/sculpting/projection-master/

Yeah i tried it… but i somehow im still not able to find any clone/stamp brush while im in projection master… Where is it…? Im beggining to think that zbrush doesnt offer this functionality…?

http://docs.pixologic.com/?s=Clone+brush

No not helpful… :slight_smile:

I asked on other forums, and this, reliable one says that zbrush doesnt have such tool, which confirms my fears…

How is it possible that zbrush lacks such essential tool?? Would it be hard to program? Is there some technical or “deep” limitation preventing it :-(?