Any suggestions? I can’t seem to keep the head/face of a bust sculpt aligned exactly with the grid in the home position. I want to be able to jump back and forth from the posed to the grid reference, but with the distortion/misalignment things get messed up when using the Home Stage with grids and global x-symmetry.
In the attached example the entire head portion (the part I need to keep exactly the same in the Home stage) was completely masked (or completely unmasked) when twisting tilting the head or shoulders with the gizmo. The target stage was reset after each rotation/translation/scale.
As you can see with the overlapping before and after meshes, the face of the modified bust (magenta) is slightly misaligned and distorted.
Thank you
ZB 2022.0.5
Mac OSx 11.6.3