I have a fairly frequent problem with my ZTools where I’ll zoom out and suddenly notice that there is a very thin spike shooting out of one or more areas on my model. It typically only occurs at the highest subdivision level (level six or so). I’ve had some degree of success at getting rid of them by masking off the half of my model that looks ok, and doing a resym+smartResym. However, since I have to be at the highest subdivision level for this to work it’s pretty taxing (read: crash-prone) on my computer, and this little solution won’t cut it when I’m at the point when I have asymmetrical wrinkles and whatnot. I’ve also read that you can essentially zoom waaaay out and smooth all around the ZTool like a mad man until you start to see the spikes move in. That sorta kinda works. Sorta.
At this point I’m more interested in how to avoid these spikes than I am in how to fix them. I’ve read that the key is make sure you’re at your lowest subdivision level any time you save your ZTool, and to make sure you don’t have any hidden geometry when you save. I’ve also read that saving with Subtool Master’s Save option is the way to go, as it (from what I understand) automatically brings your ZTool to its lowest subdivision level before saving, then brings it back to the subdivision level you were working at.
All that said, I’ve tried all that and I’m still getting the spikes. If anyone has any other suggestions I’d really like to hear them.
Thanks
Dustin