Hi ZbrushNation, first work(old) post here. So I’ve been using zbrush since I believe '08 and though I’ve always admired and been inspired by works on here, I have never posted my own work myself. However, now that it’s 2020 and we have time to revisit work, I might as well start by sharing some old work first.
This is a rework of a model I made for The Amazing Spider-Man 2 app in 2014. This was a fun project and I’ve always been a fan of Todd McFarlane’s approach to Spiderman, so I took some minor liberties with proportions. All originally sculpted in Zbrush. Now that I don’t have a 10k tri count limit(lol), I exported more geometry and higher resolution textures. Real time lighting set up in Marmoset. Cheers!
for a deeper dive and look:
https://www.instagram.com/somuch3d/