ZBrushCentral

Sphere3D pinch problem

Hi there,

I’m fairly new to the Zbrush and I’m having difficulties dealing with the pinch as shows in the picture below:

As you can see, I’m getting pinched mesh since I’ve started with Sphere3D tool. Is there any way around to fix this problem?

Your help is greatly appreciated!

Attachments

sphere 3d pinch.jpg

This seems an ideal situation for dynamesh. Convert it into a dynamesh object, and it will redistribute the polys for you with a simple gesture:

http://docs.pixologic.com/user-guide/3d-modeling/modeling-basics/creating-meshes/dynamesh/

If you want multiple levels of subdivision you so can work on the object at both high and low resultion, use ZRemesher
instead. Zremesh the object so you can get a new low poly object with better topology before you put too much more detail in, then subdivide the new mesh for however many levels of subd you want.

http://docs.pixologic.com/user-guide/3d-modeling/topology/zremesher/

Thank you Spyndel, this worked like a charm :slight_smile: