im pretty new to nanomesh - and i was wondering if its possible to determine what quads meshes get added to?
By this i mean - currently a mesh gets added to every quad - but i would like to add one to every 4th quad for example, so there isnt such a high density or ‘nanomesh’
Nanomesh gets added by polygroup. You can also adjust distribution sliders to thin out and randomise placement. Also add multiple nanos to a single polygon/polygroup. Lots of flexibility.
Pretty sure you’ll find what you want with Pavmike.
This is as simple as defining Polygroups for your mesh, and changing the target for the Insert Nanomesh function to something that targets those polygons.
For instance, setting the target to “Polygroup” All" would cause the nano to draw out over every polygon in the subtool that has that specific polygroup assigned. Changing it to “Polygroup Island” would draw it out over all of the connected polygons that share the same polygroup assignment, but will stop when it reaches a new polygroup border.
Polygroups can be assigned via the functions in the Polygroups palette. The Mesh Visibility shortcuts will also be useful for isolating polygons for Polygroup assignment. ZModeler has a lot of additional options for targeting and assigning Polygroups to polygons.