ZBrushCentral

Some of my latest...

Reworking my MAHspace to reflect my new job and my new environment.
We designed a new profile for Jim Breuer. You can see the Z Head on there. The logo is C4D. Will post more profiles later (as we do them).

Also, for those of you who remember him, my Robo FINALLY has a hands!!!

Here he is.

Just thought I would share some of the new things going on to my good ol friends here and get some feedback.

Thanks all

MTB

:+1: I like it… needs some glossy shiny robot shaders :smiley:

Thanks pixelsoul, he will soon. :D:+1:

Another Finished Myspace profile: Circle Of Outlaws.
Made with Illustrator, Photoshop & Cinema 4D.

Sent you a message there. :smiley:

Is that normal that some texts of your MahSpace or Circle of Outlow are translated directly in french?

Nice design, very pro, may I ask how long it took?

womball - I Recieved it, will write back as soon as myspace stop the error and lets me logo back on.

Frenchy - Okay, I’ll take the bait buddy, which words would those be?

shandaman - Circle of Outlaws took a day from Thumbnails and concept sketches to final models and renders, image placement, and css code ready for implementation. Breuer took two days, had render difficulties and ZBrush crashed a few time making the dirt map for the metal text logo.

i like the development of your site as well as this smooth robot, which is elegant presented. looking forward to see more.

froyd

Don’t worry!
Just that some item text of the Internationnal Interface seems appear in native language of the spectator :+1:
So seems normal process :slight_smile:
Have fun sites making! :sunglasses:

Attachments

mtb.jpg

Stunning work MTB. Love the spider lens type eyes :wink:

Thanks for the comments so far.
Here is a wallpaper I finished to Promote McGill Internantional.

Here is a Hi-Res version also.

More of my dabblings. No real materials on it yet.

Going robo-mech crazy right now…

Cheers.

MAH


nice render… bit grainy perhaps.

Grain is for a little realism. Too clean can mean too fake sometimes but thanks, I’ll definately play with it.

:wink:

Materials!

Here is a peek of The Orb, Version 2. Want to make this one really technical with decals and all kinds of wires and internal goodies.

Here is a close up of the central mechanics. I am currently rendering at 3200 by 2400 px and I am actually going to render larger so I may have a poster printed when it is done.

MAH

I like the robot design, slick and clean, nice face. You have some VERY nice work on you site. 50.

Thanks 50. :smiley:

Modeling Update.