ZBrushCentral

Some Girl Portrait

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This project started as a head practice sculpt on my lunchtime, then as a LookDev practice by using the Emily project files. As the piece started evolving and since it was getting it’s own personality I wanted a different look on her, so I painted some alterations to create a the new diffuse map and cleaned/projected a bit more detail for the displacement from a texture xyz map as well. Then decided it was a great opportunity for some Xgen practice as well and finally since I did not liked the idea of having a floating head I went to back to zbrush to model a sweater for her and textured in substance painter.
This is the final result, I know there’s still a lot to learn from every stage, but it was a really cool process to get into and I am happy with how this piece evolved and turned out in the end.

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