Edit:
Solved.
Solutions:
1) Fiddle around again with Zspheres to avoid intersecting geometry
- Use the Polish brush to seal away the seams.
Hope this helps others who were in the same position as I was - thanks Wild!
Heya, normally I don’t post a lot, I just lurk. I picked up Zbrush a few years ago (Back when it was around version 2 or 2.5, or something), found it too hard to use, then left it. Now, I got myself a subscription to Digital Tutors, and I’m having a blast learning the program, and now the interface doesn’t seem as daunting.
I’ve tried searching for a solution for problem on these forums and via google, and the closest solution I got was to use the ZSphere Tweaks plugin to help fix the uneditable seams and meshes on models that I get (For the record, I couldn’t get the plugin to work for me).
My problem is this:
I get an uneditable “seam” or “crease” whenever I change my ZSphere Model into an adaptive skin. It’s unnoticeable at lower subdivisions, but after subdividing some times, it becomes more apparent. I can’t smoothen the crease out, even though I’ve tried varying smooth brushes, and smooth modes (From 0 to 7), and it just stays there. There is a ray of light, however, in that I can cover the seam with some material, but when I try to smooth the now covered area, the seam shines through to the top =\
Normally I don’t post my problems, I prefer to search the internet and help forums instead. I’ve tried searching with the “crease”, “seam”, “creases”, “seams”, etc etc keywords, but I’m absolutely stuck.
I’ve uploaded an image as well, to help illustrate my problem.