I’m following the ZClassroom videos Environments with Seth Thompson and trying to recreate the lantern. I’m at the part where you Dynamesh the 6 dragons and the lantern top together. The lantern body is still a separate subtool.
My problem is that when I Dynamesh them, the result has some stretched polys (I’ve included before and after pictures).
As a test, I divided the mesh (dragons + lantern top) in half and separated them into two subtools so I could Dynamesh them separately. I then merged them back into one subtool and hit Dynamesh again so the two pieces are one. That seemed to work as I didn’t see any bad polys.
Any clues as to what is happening or how I can fix this without doing my workaround? I’m using version 4R6 P2, on Windows 7 with Intel Core i5 and 8 GB RAM.
Thanks.