Hi guys,
I am making my first ever ZBrush project and I’m making a snow globe. (Pictured below). Does anyone have any idea how I may go about making the globe?
There will be scene inside the globe that needs to be seen so it’ll need to be transparent but still reflect shine. I thought about making it in Maya but I’d really like to do it all in ZBrush if possible.
Currently there is just a polysphere with a gel shader attached. Any tips, or a link to a tutorial would be most appreciated