ZBrushCentral

SOLVED - Bridge connected polys can be a bit wonky.

Little buggy bugger going on with the bridge connected poly’s in ZBrush 4r7. Seems as though if there are more than 2 polys in a row, the tool goes wonky. If the bridge is on the end, it gets skewed to the side. If it is surrounded by 2 or more adjacent polys, I cannot pull up ANY height at all, unless I switch to a move poly after completing the bridging operation.

//youtu.be/Rm3xbBXuTMc

I’ve been going through the manual and trying out a lot of different options. However I was working on an existing low poly model I have instead of a fresh QMesh object. My bridging polys had the same issue.

Change the modifier setting from ‘Align to Tangent’ to ‘Align to Normal’ and it should work like your first good example.

Perfect. Thank you very much.