After sculpting a model I Dynamesh the final thing all together. Typically this works just fine, occasionally I go to dynamesh it at 700 which should be way more than enough and it comes out super pixelated.
My work around solution for this is to just put the model into one of my other files that is working fine and it will dynamesh at 700 just perfectly. There MUST be some setting or thing that is causing this issue and I’d like to figure out how to solve it properly. If you have ideas I’m all ears.
Total Points are at 9.6 Mil so it’s pretty small
Doc size is 2240 x 1680
Model before dynamesh
Model after dynamesh at 700