ZBrushCentral

SnowMan - 3D Character - Concept Art

Ideas sketched out for a Seasonal Horror character. The idea of walking downstairs to pick up mail in the morning and seeing a scary SnowMan looking back through the window stood out the most.

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Xenosculptor_SnowMan_Concept_Art.jpg

Sculpted in Zbrush from primitive shapes, to arrive at the basic form of a character.

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Xenosculptor_Snowman_Base_Mesh.jpg

Take the base mesh and create a low density mesh, with joint posing in mind.

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Xenosculptor_SnowMan_Retopology.jpg

The SnowMan now has detail sculpted into the mesh.

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Xenosculptor_SnowMan_Sculpt.jpg

The Base Colour was painted using PolyPaint in Zbrush.

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Xenosculptor_Snow_Man_Base_Colour.jpg

Low and High detail mesh were brought into Substance Painter, along with a colour map converted from polypaint in Zbrush. Then maps were baked and painted.

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XenoSculptor_SnowMan_Baked_Maps.jpg

<iframe width=“640” height=“480” src=“https://sketchfab.com/models/f28a3ed763884a69830c4081c7c70c08/embed” frameborder=“0” allowvr="" allowfullscreen="" mozallowfullscreen=“true” webkitallowfullscreen=“true” onmousewheel=""></iframe>

[SnowMan](https://sketchfab.com/models/f28a3ed763884a69830c4081c7c70c08?utm_medium=embed&utm_source=website&utm_campain=share-popup) by [xenosculptor](https://sketchfab.com/xenosculptor?utm_medium=embed&utm_source=website&utm_campain=share-popup) on [Sketchfab](https://sketchfab.com?utm_medium=embed&utm_source=website&utm_campain=share-popup)