Hi,
is it possible to snap a brush to a curve so I can manually paint along certain segments of the curve?
Cheers
Hi,
is it possible to snap a brush to a curve so I can manually paint along certain segments of the curve?
Cheers
Try these videos for inspiration
Poly painting with curves
Stroke >Snap to track
from: http://docs.pixologic.com/features/whats-new-in-zbrush-2018/other-additions/
"New Curve Stroke Functions and Actions
The curves which can be assigned to sculpting brushes have several additions to improve their effects.
Elastic and Liquid Curve Stroke ModeFound in the Stroke >> Curve sub-palette, these modes affect the behavior of the curve after its creation:
Liquid
This mode lets you freely reshape the curve by dragging on it. You can also lengthen or shorten the curve shape when dragging the curve to modify it. Drag the end point away from the curve to extend it. Drag the end point back along the curve line to shorten it.
Elastic
Elastic mode is very similar to Liquid mode except that the curve deformation will only occur with the Draw Size radius of your brush. This mode can also be used to extend or shorten the curve by dragging its end points.
Smoothing a Curve
After manipulating a curve you may find that parts have become too angular or can even have a small loop appear. To fix these aberrations, you can locally smooth your curve.
Smoothing a curve uses the same Shift modifier that you use to toggle the Smooth brush. Just follow these steps:
Sorry for being late to your answer. I am basically looking for a way to snap a sculpting brush with an applied alpha along a curve or to apply it with the single click solution on the curve without deforming the curve.
The one click solution is not possible at the moment as confirmed by Pixologic support. As soon as an alpha is applied to a brush the one click breaks. Nasty workaround is to convert your alpha into mesh and use an Insert mesh brush.