This is my first good skull. I used Zbrush and Sculptris Pro. After that, I used zremesher to get a good low res. I did the uvs in Modo. For the details, I used Zbrush’s noisemaker and there are two different noises. In Substance Painter, I baked the maps. I made the textures with four different layers. Within the layers, there are generators, fills, and paint layers
https://www.artstation.com/artwork/Dx1d8y
