ZBrushCentral

SJT 2020 renders and sculpts

Recently upgraded my machine, which makes rendering much easier :slight_smile: I have dusted off some old sculpts to re-texture and render in Arnold for Maya- something which is now much easier.

mr.J_renderTest4 mr.J_renderTest5 mr.J_renderTest6

I started this bust years ago- inspired by Alex Ross’s seminal portrait- So I took it into 3D- I am a big fan of the more monster like Joker, so I tried to push the features to the extreme

  • hair was done using the tubes brush and fiber mesh over a base shape sculpted with the rake brush
    -everything is a dynamesh sphere or topology brush that is pushed and then zReMeshed for UVs and decimated for export

  • love to have your thoughts

8 Likes

Nice interpretation of the joker.
Good job, keep at it!


Dynamesh sketch after Leyendecker - quick Arnold setup with a megascans twig- simple porcelain shader to make a still life

nice ^^ :stuck_out_tongue_winking_eye:

Very happy to share the first personal short in years!
Bambi Meets Godzilla

everything sculpted and texture painted in Zbrush-
Rendered in Maya with Arnold
PFX grass and MASH bugs and debris